Life On The 48th Floor

Water boils faster up here. It\’s true!

Blade Runner – Reviewed By Norman Spinrad

(stolen from http://www.rot13.org/~dpavlin/br_review.html)

Admission number one: my admiration for Philip K. Dick's novel Do Androids Dream of Electric Sheep?, the stupid name-change inflicted upon the film version, the despicable fact that Phil Dick's name does not appear in ads and posters for Blade Runner which manage to plug the sound track album, foolish and insane public statements by Ridley Scott and Hampton Fancher, and bad word of mouth in the science-fiction writing community all conspired to send me into the theater expecting a bummer.

Admission number two: far from being a turkey, a case could be made for Blade Runner as the best science-fiction film of the past decade, and certainly of the post-Star Wars crop.

For one thing, despite Ridley Scott's awshucks-I'm-really-just-doing-a-simple-adventure-film posturing, Blade Runner is very much a film for adults, intelligent sophsiticated adults at that, and runs into most of its troubles only when it, Scott, or the studio forgets this.The plot itself is extremely simple. Rick Deckard is a cop of sorts in a future megalopolis. His job is to hunt down four escaped "replicants," that is, androids with deliberately shortened lifespans manufactured for off-world use. He succeeds in slaying ("retiring") three of them, more or less falling in love with a fifth replicant, Rachel, in the process. Roy Batty, the fourth and most dangerous replicant, has Deckard at his mercy as he, Batty, is about to die, but decides to let Deckard live. Deckard runs off with Rachel. Fade out.

Now if this were really an action-adventure film of the Star Wars or even ALIEN variety, I would have just blown it for you by revealing the whole plot. But that's not what Blade Runner is at all. What Blade Runner is, despite all protests to the contrary, is basically a film verison of Dick's novel, Do Androids Dream of Electric Sheep?.

Scott claims to have never read the book. This may or may not be true, but it is obvious that the screenwriters, Hampton Fancher and David Peoples, read the book. Blade Runner is certainly not a literal retelling of Do Androids Dream of Electric Sheep?; settings, characters, plot elements, and so forth have all been altered. But the core of the novel, the essential story, is the core of the film. The intellectual level of the screenplay and its perceived audience are both much closer to the intent of Dick than to "action-adventure" and the theme and its mode of expression are intellectually and spiritually true to the novel to an impressive degree. Deckard, the replicant killer, comes to see replicants as human. The replicants themselves, though they are designed to be emotionless, develop human feelings, and ultimately human empathy. What is a human? Answer: a sentient being capable of empathy for other sentient beings. What is a less-than-human android in both Dickian terms and in terms of the film? Answer: a sentient being, whether born of man and woman, or manufactured, who is incapable of feeling empathy for another sentient being.

In addition to being true in essence to the novel despite public statements to the contrary, Blade Runner, despite more public statements to the contrary, is truer to what science fiction is all about than just about any "SF film" yet made. Scott (and here we are definitely dealing with the creative contribution of the director) has created the most dense, detailed, and fully realized future world ever put on film.
The world in question is a peculiar 21st Century Los Angeles, which basically exists in three layers. At the top are huge monolithic megabuildings apparently done by Douglas Trumbull in typical Trumbull high tech style-this is literally upper class corporate country. In the middle is middle class residential territory, seen mostly as interiors. At the bottom is the prole country of the streets, by far the most interesting and densely-realized creation.
Despite the declaration that this is the Los Angeles of the future (and I refuse to believe that any culture would be idiotic enough to attempt building all those 200 floor buildings in an Earthquake zone, or that it would be even possible given LA's geology), it feels like a Japonified version of New York or Chicago, indeed in many ways it seems like a future Tokyo itself. The streets are crowded and grubby, people dressed in many exotic styles, the first multicultural future city I have ever seen even attempted on film. Familiar ads for Coca-Cola, Atari, and Citizen are montaged with exotic oriental neon, exactly like the Ginza or Rappongi. Japanese fast food joints. A disreputable quarter of artificial animal merchants. A Soho-cum-Ginza-bar club you'd just love to debauch yourself in. Detail piled upon detail piled upon detail-a true masterpiece of design which makes any previous attempt at anything like a future city scene simply look ludicrous by comparison.
These three levels are tied together by multileveled walkways, flying cars, elevators, and this huge ponderously hovering ad display vehicle flashing incomprehensible Japanese commercials, Coca-Cola ads, and propaganda designed to persuade people to move off world. Ridley Scott's long experience making TV commercials really works to advantage here; the scenes of this world have the density of detail of a myriad of 60 second commercials all strung together for an effect of incredible cinematic density. The overall cinematic style of the film is also heavily influenced by Scott's TV commercial background. Virtually every shot is framed like a piece of a commercial, with outer angles, bizarre atmospheric lighting, the omnipresent (and scientifically unexplained) rain and gloom, and music designed to highlight key dialogue. There is hardly a shot in the film that is not such a self-contained set-piece, hardly a shot given over to simply photographed interaction between actors, hardly a shot without in trinsic cinematic interest independent of the story. It is a lovely cinematic treat, shot-for-shot.

Which is as good a segue as anything into the flaws that do exist in Blade Runner and from whence they arose, since it is apparent that no one is more aware of this than Ridley Scott himself. Scott has said that he worked closely, "totally," with the film editor, Terry Rawlings, so the ponderous pace of the editing must be laid at least in large part on his doorstep. The montage is virtually flawless, sequentially, but many, all too many, sequences seem to go' on far too long, as if Scott, enamored of his own cinematic brilliance (justly enamored), cannot bear not to linger overlong on the pretty pictures he is painting. This not only makes the overall film move more slowly than it should, it affects the dialogue, making it far too artificial and stagey in places.

It is a curious aspect of the film that there are hardly any scenes where the actors are actually working intimately off each other. The atmospherics, the staging, the cutaways, the music, the cinematics, all seem to get in the way of this. Since this is a film about alienation and finally empathy, it is possible that this is an intended statement for the most part, but surely this does not apply to the stilted and artificial love scene between Deckard and Rachel, nor to the final controntation between Deckard and Roy Batty, shown almost entirely without dialogue twoshots. Scott seems to be trying to tell the whole story cinematically (like commercials) and in general this works. But Scott himself or someone in the studio above him seemed unconvinced of this, adding truly terrible voice-over narration in key areas to "explain" what has already been told cinematically. One example will more than suffice, since it is the ending of the film. After Batty's death, Deckard is confronted by his blade runner partner, a man, who, throughout the film is shown leaving little bits of origami everywhere. "Are you through?" he asks Deckard.

"Yes."

"I hope she's worth it. Too bad she won't live. But then, who does?"

Cut to Deckard's apartment, where he finds Rachel covered by a sheet in such a way that neither he nor the audience can tell whether she is alive or dead. She's alive. They flee. As they do, we see her foot kick a little origami figure left on the floor. We see Deckard pick it up and study it. Cut to the two of them flying over the first green land and blue sky we have seen in the film.

Get it? Well someone thought you wouldn't. One's intelligence is instead insulted by voiceover narration by Deckard explaining that his partner must have been in the apartment and chosen to let Rachel live. Worse, far worse, the narration then goes on the undercut the most powerful line of dialogue in the whole film: "Too bad she won't live. But then, who does?" Deckard explains that in fact Rachel is different from the other replicants in that she doesn't have a preprogrammed life-span, as if the tragedy, which, by a single brilliant line of dialogue has become the tragedy of our human mortality, is simply too real to leave in for the audience.

What went wrong to mar what is on balance a brilliant film? Certainly not the acting. Harrison Ford is fine in the rather undemanding role of Deckard, there isn't a bit player who fails to be convincing, and Rutger Hauer is brilliant as Roy Batty and deserves an Oscar for best supporting actor. When the acting ensemble is this good, you certainly can't fault the director for being unable to extract good performances.
In a peculiar way, the title change epitomizes the problem. Admittedly Do Adnroids Dream of Electric Sheep? wouldn't make it on a theater marque, particularly if the creative team insisted on using "replicants" instead of "androids" because no one involved seemed to know the difference between an android and a robot. Blade Runner was the title of an Alan Nourse novel about smugglers of medical supplies and underground doctors in a future world which has nothing whatever to do with this one. Rights to the title were bought because somebody thought it was snappy. Deckard is called a "blade runner" solely to justify the title, and it makes no internal sense whatever, since he is a hunter, not a quarry, and since no one ever refers to replicants as "blades."

As this nonsense must have been imposed by the studio, or at least by studio-type thinking, so too the narration, which seems to be nothing more than an attempt to speak down to an audience which is perceived as not intelligent enough to understand the film without it. Fancher, the to-author of the screenplay, is listed as executive producer, but he was working on the script through many rewrites directed by Scott, who also controlled the editing. In other words, there does not seem to have been anyone on the creative team with both the insight and power to tell Scott when he was making a mistake. Scott had the screenplay written to his specs, shot the film, and then controlled the editing. The film would have been much improved if another creative talent had sat above Scott in the editing process. And if it wasn't Scott who imposed the voiceover narration, whoever did is a Phillistine. Even now, the film could be mightily improved some day upon rerelease simply by cutting out all the narration.

It remains to be seen how Blade Runner will do at the box office, but if it is not the commercial success it deserves to be, it wild because the dumb title, the cynical commercial tie-in campaign, and the absence of the public imprimateur of Philip K. Dick alieniated the film's real audience-sophisticated intelligent adults, not Star Wars and Star Trek fans.

Perhaps Scott or the studio think they were being clever by trying to publican disassociate the film from "science fiction," from Phil Dick's novel, from being something beyond "action-adventure."
Whether this commercial strategy turn out to be commercially correct or not, it is bloody well untrue. Blade Runner is an essentially true translation of Do Androids Dream of Electric Sheep?, it is a serious film for adults, and it is more of a real science-fiction film than just about anything else has been. Flaws and all, it is a minor masterpiece at the least, and anyone looking for a real science fiction film of truly serious intent should go see it.

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31 May 2006 Posted by | Stolen Stuff | 1 Comment

A Chinese Tall Story

was very watchable. A very liberal interpretation to the chinese classic – A Journey to the West – that comes complete with space troopers, laser beams and a new explanation for Egypt's pyramids. This is clearly not a serious film but gives you value for money if you are looking for an hour and a half of silliness and don't mind the aged CG methods.

Other rentals today were Sympathy for Lady Vengeance and Capote. 

31 May 2006 Posted by | Rentals | Leave a comment

Friends (Series finale)

did not seem all that different or particularly special. I do enjoy a good episode of Friends from time to time. Jokes are told, funny antics are performed, some reunions are had, goodbyes are said.

31 May 2006 Posted by | Rentals | 1 Comment

Alias Season 4

gets repetitive somewhere in the middle of disc 2. Mia Maestro is the only reason for continuing but even she is not enough to pull the rest of the series. 

31 May 2006 Posted by | Rentals | Leave a comment

Good guy torture vs bad guy torture

Ok I'll admit it. One of the big reasons I watch 24 is to monitor the progression of interrogation methods allowed to the good guys. The bad guys usually have no such limitation (except for the purposes of acquiring a PG rating).

Season 5 of 24 presents some of that progress. Here are some of the methods now allowed to the good guys:

1. Shooting a loved one (of the baddie; in this case, wife) in the middle inner thigh + verbal threat to shoot again that will result in "permanent disability". I liked this one. In the past, loved ones were always out of bounds, it seems. This method is probably far more useful than any other interrogation mechanisms. 

2. Chemical interrogation by the introduction of drugs (possibly Sodium Amytal) intravenously. Strange one here in the series because the drug seems to cause a fair bit of physical discomfort. I think this is a 'grey area' method but it doesn't lend itself well to a craving of violence on screen. It's not exactly violent. I know that things are being done to the person but it's not the same. I think this type of interrogation may be more attractive to the BDSM/druggie crowd.

3. White noise + sensory deprevation. Again, this is pretty BDSM.

"24" has always been a decent watch, especially when most/all the episodes are watched back-to-back. Season 5 is no exception. We have here also a tribute to the weak and stupid US president stereotype.

31 May 2006 Posted by | Musings, TV | 1 Comment

X-Men

marks the 3rd in a series of terrible terrible movies I've seen in a row. MI:3, Da Vinci and now this. I do hope that watching this has now permitted me to be in a fortituous position of being able to comprehend the scathing if witty reviews that are going to pepper the web.

A few things I have realised:

1. Studio executives must never be given a say in how superhero movies turn out. That's what the comic writers are for. These writers have been at it for a long long time and they do it well.

2. Brett Ratner should stick to directing sequels to Rush Hour.

3. Someone in the studio probably made a "shopping list" of X-Men story arcs for the screenwriters. That person should be given a triple wedgie.

We got some crap trailers and the 3rd Superman one. Is it heresy for a DC trailer to appear in a Marvel movie? 

29 May 2006 Posted by | Movies | 1 Comment

Season 1 of BBC’s The Office and Broken Flowers.

On Fri, I brought home Season 1 of BBC's The Office and Broken Flowers.

The Office was quite painful to watch. I stopped after episode 2. I am wondering what the fuss is about it. I am wondering at the 9.4/10 rating on IMDB.

Mulatu Astatke (and his quintet, I imagine) plays a selection of Ethiopian music throughout Broken Flowers. Pleasant, if unimpressive. Jim Jarmusch directs a series of vignette of encounters between Bill Murray and his ex-flames. Some eye candy, but somewhat unimpressive.

BF was better than TO, but both set the mood for a rather unimpressive Friday.

29 May 2006 Posted by | Rentals | Leave a comment

Figuring out Moveable Type’s relativity to WordPress and the horrible typo strikes back

Having signed up for 30-day trial of the highest plan on typepad, the counter has started. Perhaps it was poor timing, my blogging now has to compete for bandwidth with Azureus and the Acoustic Energy box. Any case the Starhub upgrade should kick in some time during the week so I reckon it should be fine.

First thoughts of MT – slow (see above). The much vaunted functionality didn't make itself obvious and after about an hour of tinkering, I remain to be convinced. More work to be done on this at some point in time.

MT imports from blogger easily but I couldn't be bothered to make it import from WP. We'll see if/when there's a need to do so. Hence far, this much was clear. I'm not going back to blogger.

This morning, I gave myself a near heart attack when apparently most of my posts on WP disappeared. It was the typo. Again. I missed out 44 floors when I first signed up with WP and 48th became 4th. That was rectified but that initial attempt wasn't deleted til much much later.

WP makes much its functionality visible, and that provokes usage. I don't see that in MT. Yet.

More later.

29 May 2006 Posted by | Blogging, Musings | Leave a comment

Thoughts on exercise

(Stolen from http://happinessproject.typepad.com/happiness_project/2006/05/this_wednesday__3.html)

Always exercise on Monday. This sets the psychological pattern for the week.

Never skip exercising for two days in a row. You can skip a day, but the next day, you must exercise no matter how inconvenient.

DON’T link exercise to weight loss as a way to motivate yourself. Although it’s quite true that people who exercise regularly are far more likely to keep weight off, you’ll find yourself justifying missing your run by turning down two Saltines. And if you don’t lose weight easily (who does?), you’re likely to give up exercise as futile.

Give yourself credit for the smallest effort. My father always said that all he had to do was put on his running shoes and close the door behind him.

Think about context. I thought I hated weight-training, but in fact, I hated the weight-training area of my gym. Do you try to run in the mornings, but recoil from going out in the cold? Do you hate the loud music in your gym? Is your work-out so exhausting that you can’t face the rest of your day? Re-think your choices.

You must exercise frequently. If you think you’re staying in shape by joining games of pick-up basketball, you should be playing four or five times a week. Twice a month isn’t enough.

If you don’t have time both to exercise and take a shower, find exercise (weight-training, yoga, walking) where in many cases you don’t need to shower afterward.

Look for affordable ways to make exercising more pleasant or satisfying. Could you upgrade to a nicer gym? Buy yourself a new iPod? Work with a trainer? Get a pedometer? (they’re only $25). Exercise is a high life priority, so this is the place to spend some money if that helps.

Think of exercise as part of your essential preparation for times you want to be in especially fine form—whether in performance (to be sharp for an important presentation) or appearance (to look good for a wedding) or mood (to deal with a stressful situation). Studies show that exercise does help.

Don’t let the perfect be the enemy of the good, i.e., don’t decide it’s only worth exercising if you can run five miles or bike for an hour. I have a friend who never exercises unless she’s training for a marathon.

Beware of magical thinking:
 Having a gym membership doesn’t mean that you go to the gym, and owning a yoga mat doesn’t mean you practice yoga.
 Just because you were in shape in high school or college doesn’t mean you’re in shape now.
 Saying that you don’t have time to exercise doesn’t make it true.

25 May 2006 Posted by | Exercise, Musings | 1 Comment

More stuff! Guilty pleasures!

Eye candy

Gadgets!

And no guilty pleasure complete without a browser-based multi-player first-person shooter!

25 May 2006 Posted by | Links | 2 Comments